Speculative Design

Speculative design projects alternative futures to question the present, using design as a critical lens rather than a problem-solving tool. It operates through scenarios, provocations, and prototypes that reveal assumptions embedded in current systems. In landscape architecture, speculative design can expose ecological and political trajectories that conventional practice conceals. Its value lies less in feasibility than in its capacity to unsettle norms and spark debate. Speculation makes design a vehicle for critical imagination.

Reports of global warming, biodiversity loss, rising anti-democratic states, heatwaves, wars, and sea-level rise are enough to make anyone discouraged. In these times, hope is crucial—it’s the difference between envisioning a positive future and resigning to the present. Hope drives action, while hopelessness paralyzes. It rejects the status quo and aspires for change, making it vital for progress. Hope can grow and strengthen, but it can also fade.

… what is the stage of AI in and outside the profession and discipline of landscape architecture? Many firms are now incorporating Generative AI into their workflow. Firms such as SWA have been able to fund research fellows exploring generative AI. Anecdotally, I have learned that other firms have similar internal initiatives. One trend is using LoRA (Low-Rank Adaptation of Large Language Models), a lightweight training technique that can “fine-tune” one’s Stable Diffusion models to generate images in a certain style.

Planet City is a worldbuilding project by Liam Young, envisioned as a multilayered city, occupying as little as 0,02 percent of Earth’s surface yet hosting all of the human population. Planet City is testing the Half-Earth idea by Edward O. Wilson, where we put aside half of the planet, to keep biodiversity. We spoke with Liam Young about the idea and the exhibition he curates, Visions of Planet City.

Liam Young is together with Kate Davies running the Unknown Fields project. They travel around the world and explore landscapes behind objects we used on a daily basis: materials for our phones, fabrics for clothes, lithium for batteries … We caught Liam in Ljubljana, where he was narrating Unknown Fields film live.  

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